I'm a bit surprised that Qt includes both GL/gl.h and GLES2/gl2.h in the same file. I wouldn't expect that to work; there's a large overlap in symbols.
This clearly isn't built in the desktop Qt builds as there isn't anything ARM specific there. I think this is actually a Qt bug, either in the packaging or the code. -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to mesa in Ubuntu. https://bugs.launchpad.net/bugs/840679 Title: conflicting types in GLES2/gl2.h and GL/glext.h To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/qt4-x11/+bug/840679/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp

