Yes those branches are not related at all. Unless we expect each client to create a fullscreen transparent/empty surface on every output.
Do we really want to support client side decorations? If so we could have a look at xdg-shells way of doing it. When a window drag should be started (because the client clicked on the client side title bar) the client sends a request to move the window according to a given input device. The compositor then either denies or takes over the processing of the input events. I could not verify that, but I assume that the compositor is in charge of ending the window drag. If we expect the client to emit relative surface motion (in surface coordinates - in the surface plane) we need to make sure that unity8 clients receive relative motion. The disadvantage of this would be two or maybe one frame slower than the above. -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to xorg-server in Ubuntu. https://bugs.launchpad.net/bugs/1420334 Title: [enhancement] Missing client API for relative surface movement To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1420334/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp

