The shader cache should get invalidated on driver update, as it *should*
have the version info from which version it was created with. But it's
up to the client to do that, or ignore.
** Changed in: mesa (Ubuntu)
Status: Incomplete => Invalid
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https://bugs.launchpad.net/bugs/2074182
Title:
libglx-mesa 24.0.9: shader issue in Electron three-based 3D graph
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