We're nearing the release date for 12.10. The bug situation looks pretty good quantitatively compared with previous cycles; we have just over 100 bug reports needing some action or other by us, versus normally several hundred at this point in the release cycle.
I'm going to be shifting focus away from bugs for a while to work on some other projects, but wanted to highlight some particular problem areas that exist, and what I think needs to be done. I'd encourage anyone with some time and interest to try tackling some of these problems. This stack is going into the 12.04.2 update, so the more stable it is, the better received the update will be by our LTS users. Obligatory graph: http://www.bryceharrington.org/Arsenal/ubuntu-x-swat/Reports/totals-quantal-workqueue.svg Starting from the bottom of the graph and working up: 1. -nouveau stabilization Nouveau is in a rather funky state. We're seeing an unusually high number of reports about graphics corruption issues, and a fairly high proportion of server crashes and gpu lockups. I'm not really sure what the best strategy here is. I've heard upstream is in the midst of some significant rewriting of their code, and thus is more unstable than usual. Perhaps if someone could contact them they could give us some guidance on how to achieve better stability. 2. -intel GPU issues The quantity of bug reports filed against -intel is a bit deceptive, because we have integrated bug reporting tools that collect GPU lockups automatically. We just have way better data on Intel than the other drivers. So actually, despite -intel having the most bug reports of any of our packages, the total is waaay lower than it usually is. i. A number of the bug reports are False GPU Lockups. In general these are just minor nuisances, however bugs #1023691 and #1057188 see some more serious symptoms so would be worth investigating, and perhaps forwarding to Intel. ii. Aside from those, we do have a number of legitimate GPU lockup bugs. What needs to be done with these is: a. make sure there are reliable steps to reproduce the problem, b. have the user test Intel's mainline kernel (http://kernel.ubuntu.com/~kernel-ppa/mainline/drm-intel-experimental/) and then forward the bug upstream to bugs.freedesktop.org, with the dmesg and i915 gpu error file. iii. There are also a few output or lid bugs; these are likely to be niche hardware specific bugs, and maybe need a quirk. 3. xorg-server It seems like we have a lot more Xserver crashes than usual. However, I think this is because of the improvements RAOF made to the apport crash catching tool to catch crashes more reliably. A number of the crashes appear to occur while trying to write error messages to the screen or to log files. Last cycle cnd discerned these issues were due to signal-unsafe logging and a few patches were stuck in, and one of our own suspected patches was removed; now either we need more work here, or our assesment needs reevaluated. This is probably a hard problem but if it can be figured out it would solve a big pain point - we're getting dupe bugs of these crashes sent in daily. The next actions here are: A) Evaluate all the stack traces for obvious causes - null pointer derefs, corrupt memory, etc. B) For any bug reports that we know steps to reproduce, either reproduce ourselves locally or forward these upstream, or both. C) For bugs we lack steps to reproduce, push back to reporters to try and figure that out. D) Review discussions with cnd from last cycle (check ubuntu-x@ mail list archives), and identify further next steps. 4. nvidia We actually appear to be in good shape here, as there's less than a dozen bug reports. However, there's one bug particular to 304.51 that needs attention ASAP. We may want to revert 304.51 until that gets sorted. Other than that, it would be good for someone to go through the remaining bugs and see if they're real nvidia issues (some smell mis-reported, others may need retested against 304.48), and any that look reproducible should be flagged to tseliot to forward to NVIDIA. 5. mesa Mesa also has only about a dozen bug reports, but many of these represent more serious problems. Some are llvm-related; dropping unity2d exposed some driver problems, not unexpectedly. For these, mainly we need a plan of attack identified. Are they simple glitches that can be fixed with a patch, or more extensive problems that will require upstream development work to resolve? Some of these problems will be lower priority than others (like breakage on obscure hardware) so kick stuff up to High priority if it looks important. There's also a handful of compiz issues that should be reviewed. Some of these may not be mesa, and just needs isolated and re-filed. For the remainder, if they're reproducible in mesa 9, they should be forwarded upstream and SRU'd if/when a patch becomes available. 6. fglrx Nearly all of these bug reports are invalid or at least need re-tested with the recently uploaded 9.000. Anything that's a reproducible fglrx issue (or a crash with a good stack trace) that's been confirmed on 9.000 should be flagged to tseliot to forward to AMD. If I had to pick just one of the above, #3 is most likely to give the most bang for the buck. We got good data on most of those crashes, and many have been confirmed by two or more users. The (very) good news is that nearly all the problems listed above are either localized bugs or hardware-specific issues. And just numerically there are far fewer reports than usual (although I suspect many have been sticking on 12.04 so perhaps we have fewer eyeballs than normal). Even if we did no further bug work from now on, this release is already a solid improvement over 12.04 for most all users. Bryce -- Ubuntu-x mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-x
