Hello fellow adventurers! A sign appearing above you read has an arrow pointing forward, and the following words etched into the wooden slab: “Beware! Adventure lies ahead (TREASURE/GLORY SEEKERS NEEDED!)
Hi guys! Thursday night is several days away, but I thought it appropriate to provide some guidance and support so everyone feels ready and excited for it. D&D can seem daunting, convoluted, and confusing for new players, and even with some of the simplifications 4th Ed offers, I thought I’d make an attempt to offer some pointers and tips, in order to help it go smoother. 1. Let’s have a fun time, but let’s be courteous and respectful of each other’s feelings. That goes for me too. I the DM, am a player too, making it not my world/campaign/adventure(s), but ours. I’ll try my best to stay open to ideas and suggestions and I’ll try to allow for improvisation and flexibility from time to time. 2. I plan to run a 1-3 level official D&D adventure. I hope no one will go out and find it, spoiling the surprises and fun. Even so, I’ve tweaked it tampered with it, and tried to make it better, and will have to further adjust it once I know the personalities and goals of each character. I’ll try to do my best to meet each gamers satisfaction, so please be willing to not demand “too” many off the path adventures- yet. A preset adventure helps introduce ourselves to the game, and it helps me focus my time on learning the game instead of being director/artist/rules lawyer al in one. 3. Rules lawyers are discouraged- it just takes too much time away from the game- if we have a question I’ll allow someone to fade into the background if they want to look something up. Otherwise, I’d like to delegate someone to write those ?’s down and we can review them at the end of a session. I am not always right on rules, so I would like help learning them- but please remember that disrupting behavior in or out of character spoils the fun for everyone else. 4. I have a set of pre-made adventurers suggested for use with learning the game. I think they’d be perfect as they are all roled up and ready to go, easy to transfer stats over to a character sheet. However, I of course have no problem if everyone makes a character from scratch (that’s one of the best parts, lest I be the one who denies everyone the opportunity!) Rachel is playing an Eladrin rogue, so I would if I may discourage anyone else from playing this class. I know I’ve said any supplemental material can be used, but I think I’d like to recant this as well. I have all the official 4th edition books thus far, so I’d like us to stick to that for now. Here are the races: PH(Players Handbook): Dragonborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Human, Tiefling FRPG(Forgotten Realms Player’s Guide- note I’d like to strongly discourage these, but I’d be a hypocrite if I did, cause I DID, and I’ve seen others play them out fine as well- “sigh…”):Drow, Genasi, Warforged Classes: PH: Cleric, Fighter (I think Nate’s steering towards this one), Paladin, Ranger, Rogue, Warlock, Warlord, Wizard FRPG:Swordmage, Warlock(Dark Pact), Spellscarred 5. Here are the pre-made suggestions to consider…Dwarf Flighter, Halfling Rogue(Taken), Eladrin Wizard, Human Cleric, Dragonborn Paladin or Dwarf Fighter, Half-Elf Cleric, Human Wizard, Dragonborn Paladin, Halfling Rogue (taken again) these are the two pre-set groups I have available. You’ll understand roles better later, but basically you must have several roles filled for a group to work effectively by standard rules. There must be Controller(Wizard), Defender(Fighter, Paladin), Leader(Cleric, Warlord), and Striker (Ranger, Rogue, Warlock). We’ll need a controller and a leader if Nathan’s to play a fighter and Rachel a rogue. 6. Another issue I’d like to sort out: Do we want to eat beforehand or bring food each evening? We can meet at 5:30 to chat, eat, prepare… this is usually good to have some social down time when preparing 7. Thursday’s into Saturdays? It looks like Thursday’s won’t work from January and on for me, and I’d like to find a day that will work well for everyone else. Saturdays finds me finishing up a tent sale around 6:00pm, so I’d probably want to start around 7pm instead if that’s the case. The Dragon’s Keep works well for me because its close to my place, but maybe BGR would work- I’ll check with Dragonkeep and find out of they can continue to reserve me a room on Saturday’s as they do for me on Thursdays. 8. I know D&D isn’t a lifetime/eternal game, but it does typically equate to a larger time commitment than board games in general. I’d like to encourage anyone who is only partly interested to reconsider. Please see this as my way of asking for support and participation. I am willing to prepare well each week and set this time aside for gaming, and I do it because I want to run sessions that everyone enjoys. Let me know if anyone is having concerns now, and I’d be willing to talk it over and see if we can’t figure something out. I won’t be hurt if someone says no, I’d be more hurt if I plan for it and set up and no one shows. 9. If you can’t make it one week that’s A.O.K! You’ll be at the inn, faded in the background or something. I don’t think I’ll play your character or have someone else do it though- I haven’t decided what to do with experience in these cases- any suggestions? 10. There are several ways to introduce the world and its characters, so I’d like everyone’s help devising a story. Did the group grow up together in the small village of Harkenwold, mentored by the village sage, Douven Staul? Perhaps they originate from the crossroads town of Fallcrest, which has experienced its share of Bandits and Merchant Caravans? Are they from the city that lies at the foot of the eastern mountains, Hammerfast, a city just beginning to catch news of the neighboring villages’ plight? Perhaps it’s here a young accolade finds himself, after several days journeying, in search of a group of heroes to help end the kobold attacks his town has been suffering under? Or are the heroes members of a caravan, hired labour looking for a gold piece and a good meal? Perhaps they are already seasoned adventurers heading to aid a call for help in the village Winterhaven, far to the west? Let me know, ok☺? I think that’s enough for now…character sheets can be downloaded on Wizards of the coast’s D&D page- put it in the search bar- that’s easiest. Andrew --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "utah county boardgamers association" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/ucboardgamers?hl=en -~----------~----~----~----~------~----~------~--~---
