Guys, I wish I could be there tonight -- I enjoyed last time, but I am
struggling with a sinus infection and do not have enough energy.

Enjoy!  I want to bring Bloodbowl sometime -- I realize it is a
2player game, but boy is it fun, and it could be done with 4 or even 6
if everyone is willing to work in teams.

Anton


On Mar 20, 12:58 pm, Sylvus <[email protected]> wrote:
> My wife will be along as well - should be a fun little party.
>
> On Mar 20, 10:31 am, Mark Tyler <[email protected]> wrote:
>
> > I am happy to report that rumors of me missing tonight's game night to
> > attend a ward talent show were greatly exaggerated.   Denee is not
> > interested in going to the ward thing so she may even join me tonight for
> > gaming at GPP.   I will likely stay in the lighter to medium length games
> > zone tonight.  I know previously Bob showed some interest in Showmanager so
> > I will bring that along.  I would also like to give Medieval Merchant a try
> > sometime.
>
> > Some of you Battlestar Galactica the Boardgame fans may be interested in my
> > brief session report from last night's game with my family.  We had a six
> > player game with me, wife Denee, daughter Alison, son-in-law Mike, son Ben,
> > and daughter Megan.   We hoped to finish the game in 2 hours or so but it
> > lasted almost 3.5 hours.  Despite the game length, everyone seemed to have a
> > pretty good time except Denee (human).    She made the mistake of reminding
> > Ben to shuffle the skill cards right after she placed her two cards on the
> > stack.  Everyone interpreted that to be something a cylon would say.  So
> > then Ben (human) threw Denee in the brig where she sat until late in the
> > game when Alison (human) gave her a presidential pardon.  Denee might have
> > put BSG in the "never play again" category were it not for an amazing
> > comeback victory by the humans.  The humans made their final jump with Fuel
> > = 1, Food = 1, Morale = 1, Population = 4.
>
> > Mike and I were cylons from the start but neither of us revealed ourselves
> > until after the sleeper phase.  The sympathizer was human because the food
> > was in the red zone.  I have myself to blame for that because in trying to
> > act human, I encouraged us to get at least one resource in the red zone
> > before the sleeper phase.  Denee suspected I was a cylon right after our
> > first jump.  I was the Admiral and drew two destiny cards and played the one
> > with a "1" distance.  Somehow I was able to convince the others that both
> > the cards I drew were "1"s but Denee was not fooled.  Unfortunately for
> > Denee, her credibilty was in question as she sat in the Brig.   Later on our
> > second jump, I drew two "3"s so that was my chance to "prove" I was human by
> > playing a "3".  Of course that "3" also cost us three fuel, but no need for
> > me to tell the others about the other "3" which had a less severe penalty.
>
> > I managed to avoid suspicion until I exercised William Adama's special
> > ability to retrieve all played cards from a skill check into my hand.  I got
> > thrown in the brig for that.  Unlike Denee, I was able to escape the brig on
> > my next turn by revealing I was a cylon.   Mike also revealed himself and we
> > thought we had the game in hand.  We played our super crisis cards and then
> > camped out in Caprica drawing two crisis cards per turn and playing the
> > worst one for the humans.  The only way the humans managed their amazing
> > victory was by consistently giving the president (Alison) executive orders
> > which allowed her to play out of turn and to draw and play more Quorum cards
> > than normal.  She was able to implement food rations and give inspirational
> > speeches which raised the morale and food levels just enough to avoid
> > certain doom.
>
> > I have to say that the amount of accusations and disimination of
> > misinformation was very fun.   I would rate BSG similar to Shadows over
> > Camelot.  SoC has the edge in being shorter and more newbie friendly, but
> > BSG has in edge in providing more meaningful activities for the players to
> > do.
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