My friend and I have been working on our game design "BOSS" pretty extensively 
for the last six months. After entering it into the Ion Award, we have two game 
companies interested in producing it. Before we send off our prototypes we want 
to do a little more testing first. That's where you come in, my fellow geeks! 
We're looking to organize a "play test day." If you are interested please shoot 
me an email while we try to coordinate this for the next few weeks, or post 
here.

Here is a description of "BOSS"
Boss is a tactical strategy game revolving around invading dungeons, defying 
the terrifying lords that dwell there and engaging in intense combat. In Boss, 
1-4 players will cooperatively compete against different dungeon lords known as 
bosses, combating their powerful abilities with teamwork and strategy. Boss is 
a new type of dungeon delving game aimed at getting the players to the most 
important and exciting part of an adventure game – the boss battle. Instead of 
spending hours plodding around fighting small weak whelps and plundering 
pointless treasures, Boss will put you face to face with monstrous creatures 
from square one.

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