My friend and I have been working on our game design "BOSS" pretty extensively for the last six months. After entering it into the Ion Award, we have two game companies interested in producing it. Before we send off our prototypes we want to do a little more testing first. That's where you come in, my fellow geeks! We're looking to organize a "play test day." If you are interested please shoot me an email while we try to coordinate this for the next few weeks, or post here.
Here is a description of "BOSS" Boss is a tactical strategy game revolving around invading dungeons, defying the terrifying lords that dwell there and engaging in intense combat. In Boss, 1-4 players will cooperatively compete against different dungeon lords known as bosses, combating their powerful abilities with teamwork and strategy. Boss is a new type of dungeon delving game aimed at getting the players to the most important and exciting part of an adventure game – the boss battle. Instead of spending hours plodding around fighting small weak whelps and plundering pointless treasures, Boss will put you face to face with monstrous creatures from square one. -- You received this message because you are subscribed to the Google Groups "utah county boardgamers association" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/ucboardgamers?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
