On Tuesday 17 March 2009 18:38:49 Mike Frysinger wrote:
> On Tuesday 17 March 2009 18:36:46 [email protected] wrote:
> > Mike wrote:
> > > The oggplay relies on fork() (superficially if you ask me) and does not
> >
> > It isn't quite so superficial.  The fork is there so that when playing
> > multiple tracks things don't get clagged up.  Was easier doing this than
> > tracking down all the state destruction and rectifying it.  If your use
> > is single tracks only then there is no need for the fork() call.
> >
> > My goal with oggplay was to take essentially the same arguments as
> > mp3play. i.e. drop in compatible, hence the mess.
> >
> > PS, your patch only addresses one of the fork() calls.  There is another
> > harmless one :-)
>
> i'm aware of the ip one (-i), but i honestly dont care about oggplay.  i
> spent 30 seconds of effort to get it working in the common case (`oggplay
> foo.ogg`).

btw, please dont take this the wrong way.  i imagine oggplay does all the 
crazy things you say it does, but we just wanted to validate that the tremor 
decoding library worked (download an ogg and listen to it on the board).  so 
everything beyond that is cheese to us ;).
-mike

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