I've been doing digital photography (amateur) for about 15 years but
finally bought a Nikon D5200 so I can have RAW files.  I've been
programming on and off since 1968, got introduced to graphics through
doing scientific plotting.  I'm a retired network administrator, still
program for fun, mostly in C.  I have a Color Munki and I've read
quite a bit about having everything calibrated.

The current Ufraw homepage at http://ufraw.sourceforge.net/ says it's
going to get into more detail later about color matrices but as far as
I can tell never does.

The only photography text I ever read cover to cover is Mastering
Photographic Composition, Creativity and Personal Style by Alain
Briot.  He's a big fan of using gray cards, Macbeth color charts, I
have great hope for white plastic lens caps but I don't have one yet.
The idea being that white balance needs to be more dynamic than
manufacturer presets like cloudy and incandescent.  When I use the
cloudy setting the pictures are too yellow, then again there are dark
clouds and light clouds.

I wrote a program that takes a JPEG shot of a gray card and outputs an
averaged hue and RGB values.  Because it might not be full frame or
there might be a thumb holding the card I do:  Take an overall mean
hue, calculate a standard deviation, then a second mean hue of pixels
within 1 standard deviation of the mean, then mean RGB values for
those pixels.  It's just a command line thing, the only dependency is
the common JPEG library.

What I'd like to do is output numbers that can plug into Ufraw's
channel multipliers and green and temperature settings.  Those 5
numbers seem linked in ways I don't understand yet.  I don't like
using the eyedropper to sample a neutral area of the real image
because it assumes there is one.  There also doesn't seem to be a
provision for using a full-frame shot of a gray card and applying the
numbers to a different image.

-- 
Credit is the root of all evil.  - AB1JX

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