The client only sends a request to the server if a) an event happens on
the client-side for which a listener has been registered on the
server-side or b) if you have a polling timer running --> optimized
network traffic.

I'd be interested to learn how you want to apply AOP to a library for
you which don't have the sources and where the class files are
scrambled.

Etienne



> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:ulc-developer-
> [EMAIL PROTECTED] On Behalf Of Kamil Dworakowski
> Sent: Wednesday, May 03, 2006 6:32 AM
> To: [email protected]
> Subject: [ULC-developer] repeatedly executed method (no timer)
> 
> 
>  >> I am developing an ULC Application with one window. I would like
to
> intercept (by means of AOP) some method that is executed repeatedly
(eg.
> every two seconds) without user interaction. Do you know of any such
> method inside ULC library?
> 
> Janak Mulani wrote:
>  > Please refer to ULCReferenceGuide section 4.4.3 ULCPollingTimer.
> 
> Thanks for a fast answer but it is not what I need. I knew about this
> class, the problem is that I want to investigate a possibility to
extend
> an application without modifying its source code. I can't add there a
> timer.
> 
> Is there a method that is repeatedly executed (probably some for
> communicating between client and server) without user doing anything?
> 
> Kamil
> 
> 
> 
> 
> _______________________________________________
> ULC-developer mailing list
> [email protected]
> http://lists.canoo.com/mailman/listinfo/ulc-developer
_______________________________________________
ULC-developer mailing list
[email protected]
http://lists.canoo.com/mailman/listinfo/ulc-developer

Reply via email to