The client only sends a request to the server if a) an event happens on the client-side for which a listener has been registered on the server-side or b) if you have a polling timer running --> optimized network traffic.
I'd be interested to learn how you want to apply AOP to a library for you which don't have the sources and where the class files are scrambled. Etienne > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:ulc-developer- > [EMAIL PROTECTED] On Behalf Of Kamil Dworakowski > Sent: Wednesday, May 03, 2006 6:32 AM > To: [email protected] > Subject: [ULC-developer] repeatedly executed method (no timer) > > > >> I am developing an ULC Application with one window. I would like to > intercept (by means of AOP) some method that is executed repeatedly (eg. > every two seconds) without user interaction. Do you know of any such > method inside ULC library? > > Janak Mulani wrote: > > Please refer to ULCReferenceGuide section 4.4.3 ULCPollingTimer. > > Thanks for a fast answer but it is not what I need. I knew about this > class, the problem is that I want to investigate a possibility to extend > an application without modifying its source code. I can't add there a > timer. > > Is there a method that is repeatedly executed (probably some for > communicating between client and server) without user doing anything? > > Kamil > > > > > _______________________________________________ > ULC-developer mailing list > [email protected] > http://lists.canoo.com/mailman/listinfo/ulc-developer _______________________________________________ ULC-developer mailing list [email protected] http://lists.canoo.com/mailman/listinfo/ulc-developer
