Hi all, I will soon go live with a project of mine which uses Undertow. I was wondering if you could give me some advice on tweaking Undertow for the production use.
The only things I found are: * http://undertow.io/undertow-docs/undertow-docs-1.3.0/index.html#common-listener-options * http://lists.jboss.org/pipermail/undertow-dev/2015-March/001169.html Number of configurable things on the documentation and also when I was reading the code drove me crazy :) My use case is: * Undertow only used as a websocket endpoint of an MMO game; no servlet or something * Binary data only (Protobufs, specifically) * 300-400 concurrent connections per server * High frequency of transfer, again per server (23 KB/s transfer out per connection; 1 KB/s transfer in per connection) * Limited server specs (1 core CPU, 1GB RAM) I know I cannot of course ask you the exact configuration. What I am looking for is some help at pointing at the right direction. Thanks, Ali
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