Okay, thanks. It's been so long since I've programmed against the Windows API. Definitely sounds like a bug in there. Pity we have to take that into account.

Could I suggest a prefix based on some part of the current timestamp as well as a random factor. That would do a fairly simple but scalable namespace partitioning. I don't have any facility to test it, sorry, so I'm just tossing ideas out here.

Wade.


On Sat, 24 Jan 2015 04:01:03 +1100, Jafar Al-Gharaibeh <[email protected]> wrote:

Wade,

_tempnam(dir, prefix) is provided by Windows, we just use it and it turned not to be smart at all - at least on my Windows 7 machine. However, our >code that uses it could be made smarter to always use randomized prefix every time - that is one approach.

Thanks,
Jafar


On Fri, Jan 23, 2015 at 3:44 AM, Wade <[email protected]> wrote:
Sounds like the _tempnam() function could be a lot smarter in creating temporary filenames. Is that our function or is it provided by Windows?

Wade.


On Fri, 23 Jan 2015 20:13:17 +1100, Sergey Logichev <[email protected]> wrote:

Jafar,
I am very appreciate for your investigations! Actually, my Windows %TMP% folder included ~135000 temporary files, so when I cleaned it my run >>>time decreased from ~40 secs to ~20. And the very first open() was instant, then its time increased as number of temporary files increases too. My >>>proposal to purge all temporary files after program finishes or instead use virtual storage at RAM, as on every searched subdirectory is created >>>single temporary file. After very short time TMP folder will contain a myriad of such files. Nevertheless I confirm that number of threads practically do not influence on execution time. Probably, it's the problem of "lazy cleanup", as you >>>mentioned. Hope you could find solution. Compared with Linux - Windows is quite a bag of different bugs! Which runs from every holes :-)
Thank you,
Sergey
23.01.2015, 10:19, "Jafar Al-Gharaibeh" <[email protected]>:
Sergey,
Thanks for the report. I had in mind to look at why we don't get much speed up with more threads. I did look and found that the >>>>main thread was grabbing most "new thread tokens" and not recycling them fast enough. I have to tweak my algorithm to allow >>>>quick cleanup and reuse of threads. I will do that when I get a chance. Now the second issue - and you've gotta love this!-, I was able to confirm the slow open(). With the help of gdb and after spending >>>>a couple of hours digging into the C code and the Windows API calls, I found that the problem is in a call to _tempnam() to create >>>>a temporary file name. The call was taking so long to finish. It creates the tmp file under your system TMP folder (%TMP% on >>>>Windows). I looked in that folder and found that it has more than half a million files (~2.7GB)!It turned out that every time my program runs, Windows was looping through that huge pile of tmp files to find a name that doesn't >>>>exist so that it can give it to the program. Of course I think most of those tmp files were generated by my program during previous >>>>runs the last couple of days. As a bonus, I discovered a memory leak in the process of tracking the open() problem. I committed a fix for that leak. This is only >>>>affecting Windows.
Short  term solution: flush your TMP folder.
Long term: we will into ways to improve our tmp file strategy to overcome the shortcoming of Windows API. This will come in a >>>>later date! :)
Cheers,
Jafar

On Thu, Jan 22, 2015 at 4:43 AM, Sergey Logichev <[email protected]> wrote:
Jafar,
You've provided very interesting version of walk directory algorithm. Communication with active threads' is a great thing! I have checked your program under Windows 7. I was confused the fact that execution time is negligibly depended on number of >>>>>concurrent threads. I dug into and discovered that the first operation open(s) takes near ALL execution time! 95% at least. Check >>>>>it yourself when you slightly edit getdirs():
...
if ( stat(s).mode ? ="d" ) & ( tm := &time, d := open(s) ) then {
     if n=1 then write(s," : ",&time-tm)
...
So, if first open() is so long then all other enhancements have no sense. Please clarify if I am wrong.
Best regards,
Sergey
22.01.2015, 00:58, "Jafar Al-Gharaibeh" <[email protected]>:
Here is a slightly tweaked/reformatted version. It now by default auto-detect the number of available cores in the >>>>>>machine and launch twice as many threads.
--Jafar

On Wed, Jan 21, 2015 at 12:17 PM, Jafar Al-Gharaibeh <[email protected]> wrote:
David,
I added a threaded solution @ http://rosettacode.org/wiki/Walk_a_directory/Recursively#Icon_and_Unicon Please review/edit as you see fit. (The source file is attached). Combining recursion with thread might not be >>>>>>>the best solution for this problem. If I were to put this in real use I'd go with an iterative approach using master/>>>>>>>workers model. Anyway, this is a excellent demonstration on how to use threads!. The key features are: 1- How to create threads, limit their numbers, self-load balanced (new threads are spawned at the time/place >>>>>>>where needed. One they are done, they vanish allowing new threads to pop up in new places in the directory >>>>>>>structure) 2- pass data and collect results to/from the threads using the new language features. Here is some sample output from my desktop machine (quad-core with mechanical HDD. I will try another >>>>>>>machine with an SSD and see if more threads scale better).the first argument to the program is the target directory. The second is the maximum number of concurrent >>>>>>>threads to use at any given moment. (soft limit! my counters are "unmutexed", so the actual number might >>>>>>>deviate). Note that this is different from the actual number of threads used during the run which is reported at >>>>>>>the end. The program can create/destroy threads as needed, but cannot use more than "max" # of threads at >>>>>>>any given moment, and again "max" is "soft". :)
Cheers,
Jafar
c:\proj>tdir c:\ 1
39708 directories in 99867 ms using 1 threads
c:\proj>tdir c:\ 4
39708 directories in 62222 ms using 4 threads
c:\proj>tdir c:\ 4
39708 directories in 87650 ms using 4 threads
c:\proj>tdir c:\ 1
39708 directories in 92525 ms using 1 threads
c:\proj>tdir c:\ 4
39708 directories in 95655 ms using 4 threads
c:\proj>tdir c:\ 16
39708 directories in 66138 ms using 21 threads
c:\proj>tdir c:\ 8
39708 directories in 69307 ms using 8 threads
c:\proj>tdir c:\ 4
39708 directories in 70539 ms using 4 threads
c:\proj>tdir c:\ 16
39708 directories in 76392 ms using 32 threads

On Sun, Jan 11, 2015 at 1:25 PM, David Gamey <[email protected]> wrote:
Sergey,
I am responsible for much of the Rosetta code contributions (thanks also to Steve, Andrew, Matt, >>>>>>>>Peter, and about 4 others) and this one in particular dating from 2010. As I recall this was before the >>>>>>>>multi-threading versions were widely available. I think multi-threading is underrepresented in Rosetta/>>>>>>>>Unicon. If you come up with a multi-threading version, we should add it to the post as an alternative version. >>>>>>>>If you don't feel comfortable doing this, post the code and I can add it.
David

From: Sergey Logichev <[email protected]>
To: Jafar Al-Gharaibeh <[email protected]>Cc: Unicon group <[email protected]>Sent: Sunday, January 11, 2015 1:16 AM
Subject: Re: [Unicon-group] Walk of file directory

Jafar,
Thank you for a whole bundle of advices and suggestions! Threads are worth >>>>>>>>>to try. The thought of search by file attributes is very useful too. Your >>>>>>>>>suggestion about slow I/O partly is right. For UNIX I tried the program on >>>>>>>>>Raspberry Pi with 6 Class microSD as HDD (it's slow, agree). But for >>>>>>>>>Windows it was quite fast HDD. It would be interesting to compare >>>>>>>>>performance of the program on Windows with classic approach based on >>>>>>>>>Win32 _FINDFIRST, _FINDNEXT functions. I have threaded Delphi/Lazarus >>>>>>>>>implementations of this algorithm. Feel that it will be faster but in which >>>>>>>>>degree?
Sergey
10.01.2015, 21:50, "Jafar Al-Gharaibeh" <[email protected]>:


Sergey,
There are so many things that came to mind when I saw your >>>>>>>>>>program. 1- At the end of your email, sourceforge ad says "Go Parallel", >>>>>>>>>>Which is not a bad idea for this highly parallel application.There is a similar program "wordcount" listed in my dissertation >>>>>>>>>>(available on unicon.org) that go through directories and count >>>>>>>>>>words in every file using threads (Chapter 7, page 107) 2- Unicon open() already supports " pattern matching that would >>>>>>>>>>greatly (I believe) speedup your program. For example you can >>>>>>>>>>do this:
   L := open("*.icn")
to get a list of all of Unicon source files in the current directory. Note: It would be nice if there were a way to tell open() to return >>>>>>>>>>files not only based on a pattern, but also on file attribute to allow >>>>>>>>>>something like "get me all directories in the current directory", or >>>>>>>>>>"get me all read only file". There are a lot of situations where >>>>>>>>>>filtering directory names for example is very useful - like this >>>>>>>>>>program 3- The program on Rosetta Code is not optimized for speed. You >>>>>>>>>>can minimize the number of lists created and put() by careful >>>>>>>>>>rewriting of the code. 4- Depending on how deep the directory tree is, there might be a >>>>>>>>>>lot of I/O going on. A slow disk might limit how fast you can go >>>>>>>>>>regardless of how optimized your code is.
I will share results if get around trying any of these options.
Cheers,
Jafar

On Sat, Jan 10, 2015 at 5:51 AM, Sergey Logichev >>>>>>>>>><[email protected]> wrote:
Hello all!
Now I investigate the best approach to get list of files in >>>>>>>>>>>specified directory and beneath in Unicon. I found excellent example at rosettacode.org: http://>>>>>>>>>>>rosettacode.org/wiki/Walk_a_directory/>>>>>>>>>>>Recursively#Icon_and_Unicon I reconstructed this one to implement matching of filenames to >>>>>>>>>>>specified pattern (regular expression). My program recursively >>>>>>>>>>>walks a directory and prints appropriate filenames. The same >>>>>>>>>>>as dir (ls) does. All working fine except performance. If >>>>>>>>>>>directory has a lot of subdirs the search may took 10-20 >>>>>>>>>>>seconds before starting output. Could you provide some >>>>>>>>>>>advices how to enchance the performance? Some notes how to make and use. Unpack content of udir.zip >>>>>>>>>>>to your local directory. Define which environment you use in >>>>>>>>>>>env.icn file - uncomment line "$define _UNIX 1" in the case of >>>>>>>>>>>UNIX. Nothing to do in the case of Windows.
Make udir program:
unicon -c futils.icn
unicon -c options.icn
unicon -c regexp.icn
unicon udir.icn
Usage: udir -f<filemask>
for example: udir -f*.icn
shall list of icn files in the current dir and all its subdirectories.
Best regards,
Sergey Logichev

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