Michael, the converse problem is that you open System Settings, or the Network menu, and you can't see which network is active because it's off the bottom of the screen. When I specified the network menu, I addressed this problem by saying it should show a maximum of 6 networks (always including the active one, if any), so that there would be no scrolling. But that subtlety has been lost since, and anyway, it wouldn't work for System Settings which doesn't have the luxury of showing only a subset of networks.
Anyway, I suggest that when you choose a network, it should stay put. After any authentication, a spinner should appear. Then finally when the network actually connects, it should ascend smoothly into the "Connected to:" slot, while the previously active network, if any, descends to its alphabetical position. -- You received this bug notification because you are a member of Unity API bugs, which is subscribed to Network Menu. https://bugs.launchpad.net/bugs/1349371 Title: Current access point should not change until it is active Status in Network Menu: Triaged Bug description: When selecting an access point, the current AP changes immediately to the one which was selected selected, even if it is not yet connected. The access point should only change to current when it is connected. Would also be nice to be able to tell if the access point is "trying to connect". To manage notifications about this bug go to: https://bugs.launchpad.net/indicator-network/+bug/1349371/+subscriptions -- Mailing list: https://launchpad.net/~unity-api-bugs Post to : unity-api-bugs@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-api-bugs More help : https://help.launchpad.net/ListHelp