There are still some cases after toggling flight mode where the state remains Online. Can anyone else reproduce this?
The major issue here is that the driver is sending back bad states to NetworkManager because it's being toggled via libhybris -- it's then up to whatever in which order things are done: removing the rfkill interface, removing the interface itself, etc. NM can hardly cope with this, because we still have to account for the fact that some devices may be unmanaged due to being handled outside of NM, in which case they need to be considered online. This is currently why we're seeing the online state in some cases where we'd expect it to be offline. -- You received this bug notification because you are a member of Unity API bugs, which is subscribed to Network Menu. https://bugs.launchpad.net/bugs/1386109 Title: [TOPBLOCKER] com.ubuntu.connectivity1.NetworkingStatus.Status is always online Status in dekko: Confirmed Status in Network Menu: Invalid Status in Libqtelegram - a qt library to access telegram.: Confirmed Status in “network-manager” package in Ubuntu: In Progress Bug description: qdbus com.ubuntu.connectivity1 /com/ubuntu/connectivity1/NetworkingStatus com.ubuntu.connectivity1.NetworkingStatus.Status always returns "online" on the phone, no matter if i'm connected to wifi or not or in Flight mode or not. To manage notifications about this bug go to: https://bugs.launchpad.net/dekko/+bug/1386109/+subscriptions -- Mailing list: https://launchpad.net/~unity-api-bugs Post to : unity-api-bugs@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-api-bugs More help : https://help.launchpad.net/ListHelp