Sorry, we're not interested in activate support because it creates a user experience that isn't menu based. We want the appindicators to be a single menu and work that way. The activate signal is for things that don't have a menu there, but we'll always have a menu.
** Project changed: cape-girardeau => libappindicator ** Changed in: libappindicator Status: New => Won't Fix -- You received this bug notification because you are a member of Unity API bugs, which is subscribed to libappindicator. https://bugs.launchpad.net/bugs/1428473 Title: Add support for 'activate' signal callbacks to libappindicator Status in Libappindicator: Won't Fix Bug description: Title says it all! Yes, it seems to be fixed, but, no, no. the fix adds 'activate' signal for menu. no no no, but double click the tray icon will infact sends 'activate'. and yet your code only parses "Scroll" and 'SecondaryActivate' signals in `bus_method_call` To manage notifications about this bug go to: https://bugs.launchpad.net/libappindicator/+bug/1428473/+subscriptions -- Mailing list: https://launchpad.net/~unity-api-bugs Post to : unity-api-bugs@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-api-bugs More help : https://help.launchpad.net/ListHelp