Unity Developers,

When I run tests/test-gtest on the curent Unity trunk I get 22 FAILED tests.  
Two months ago, I ran these tests with 0
FAILED tests.

This tells me that (a) people are not running the unit tests after making 
changes, and (2) people are not running the
unit tests when they are reviewing changes.

If you are not running the unit tests when you change code, you are doing it 
wrong.  You are not making Unity better.
You are not doing your job as a developer.

If you are reviewing someone else's code changes and you do not build and run 
the unit tests, you are not doing a proper
job of reviewing changes.  It is not enough to assume the merger will catch 
failures, since the merger does not run the
tests/test-gtest suite because it requires an X server.

I am disappointed by the lack of pride in craftsmanship this climbing number of 
unit test failures demonstrates.  This
is not the sort of Quality I want to see in Ubuntu's flagship desktop shell.

I would like to ask all people who have contributed changes to Unity in the 
last few months to please take a minute (or
9) and run the existing test suite and investigate and fix any failures which 
may have been related to any changes they
have made.

Thank you.

-- 
Stephen M. Webb  <[email protected]>

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