I'd assume standard APIs like glib's g_volume_get_icon() or g_mount_get_icon() should return the right thing. Unity and other DEs are likely using something like this (Qt based environments using Qt equivalents, of course).
If this is not supported by intent or oversight in the toolkit libs then I think it would make for a great "beginner contribution" to Unity. It'll be quite easy to probe mounted volumes for this. Or slightly more ambitious (and more correct) is to ensure proper support in upstream glib/Qt. Cheers, Mikkel On 30 July 2013 18:54, Kip Warner <[email protected]> wrote: > Hey list, > > I've consulted with the folks at [email protected] and > determined that apparently there is a way to provide a custom icon on > mounted volumes in a fd.o friendly way. However, I haven't really found > a desktop environment that implements this so far. > > The technique works by providing a .directory file (note only an > extension and no leading file name) in the root of the mounted volume. > This is a standard Desktop Entry file with the Icon field set to some > icon and probably with Type=Directory set. > > What is the status of this feature under Unity and are there any plans > to implement it? > > -- > Kip Warner -- Software Engineer > OpenPGP encrypted/signed mail preferred > http://www.thevertigo.com > > -- > Mailing list: https://launchpad.net/~unity-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~unity-dev > More help : https://help.launchpad.net/ListHelp > >
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