The problem as originally reported clearly no longer exists.  The
current segfault/crash I find is a new and different problem actually
that occurs shortly after Banshee has started up.  I also have had
banshee simply freeze.  Each seem tracable to low level mono runtime
issues that are armel specific.  I think I want to change the status of
this bug to triaged and/or open a new bug on mono runtime, but I will
wait for feedback before doing so.

-- 
banshee fails to run on arm
https://bugs.launchpad.net/bugs/391588
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