** Description changed: Binary package hint: stormbaancoureur Game starts at opening menu. Launching any of the game modes seems to hang the game, then it exits after a few seconds. ProblemType: Crash Architecture: amd64 CrashCounter: 1 Date: Thu Jan 17 22:26:50 2008 DistroRelease: Ubuntu 8.04 ExecutablePath: /usr/games/stormbaancoureur NonfreeKernelModules: nvidia ath_hal Package: stormbaancoureur 1.5.2-1 PackageArchitecture: amd64 ProcCmdline: stormbaancoureur ProcCwd: /home/zisper ProcEnviron: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games LANG=C SHELL=/bin/bash Signal: 11 SourcePackage: stormbaancoureur StacktraceTop: gim_trimesh_update_aabbset () gim_trimesh_update () dxTriMesh::computeAABB () dxSimpleSpace::cleanGeoms () dxSimpleSpace::cleanGeoms () Title: stormbaancoureur crashed with SIGSEGV in gim_trimesh_update_aabbset() Uname: Linux D9150 2.6.24-4-generic #1 SMP Mon Jan 14 18:19:11 UTC 2008 x86_64 GNU/Linux UserGroups: adm admin audio cdrom dialout dip floppy lpadmin netdev plugdev scanner video + SegvAnalysis: + Segfault happened at: 0x7f9de32d2bcb <_Z26gim_trimesh_update_aabbsetP11GIM_TRIMESH+123>: movss (%rdx),%xmm0 + PC (0x7f9de32d2bcb) ok + source "(%rdx)" (0x240082ef98) not located in a known VMA region (needed readable region)! + destination "%xmm0" ok + SegvReason: reading unknown VMA
-- stormbaancoureur crashed with SIGSEGV in gim_trimesh_update_aabbset() https://bugs.launchpad.net/bugs/183744 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs -- universe-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/universe-bugs
