workaround 1 failed:
After leaving blender running for about one hour blender started to use up 100% 
of my cpu again. The only thing new is that I now had two blender processes and 
together they now used 100% of both my cores. Never seen that before. Might be 
because the scene was different or because of changes to the parallelization 
capabilities in this new revision of blender. I do not think it is related to 
the (failed) workaround.

I have now compiled blender with 
WITH_BF_OPENAL = False
added to my user-config.py
and have blender running for over an hour now. So far so good.

-- 
blender 2.5 regression - cpu flatlines at 100% on default scene
https://bugs.launchpad.net/bugs/472687
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