workaround 1 failed: After leaving blender running for about one hour blender started to use up 100% of my cpu again. The only thing new is that I now had two blender processes and together they now used 100% of both my cores. Never seen that before. Might be because the scene was different or because of changes to the parallelization capabilities in this new revision of blender. I do not think it is related to the (failed) workaround.
I have now compiled blender with WITH_BF_OPENAL = False added to my user-config.py and have blender running for over an hour now. So far so good. -- blender 2.5 regression - cpu flatlines at 100% on default scene https://bugs.launchpad.net/bugs/472687 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs -- universe-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/universe-bugs
