That was it and it's up and running. Had a few glitches with the remote, such as refusing to connect to players at one point and having one menu that wouldn't highlight items until the player was re-chosen, but it's working well otherwise.
I had wondered about the threaded option when configuring the perl build the first time as SC would be threaded, but kept the default of no anyway as most defaults were sensible enough. Thanks for the pointers. As it's probably a requirement, a check in SC for a threaded perl build and bailing with a suitable error if it's not would have been nice :) -- ioncube ------------------------------------------------------------------------ ioncube's Profile: http://forums.slimdevices.com/member.php?userid=2212 View this thread: http://forums.slimdevices.com/showthread.php?t=53218 _______________________________________________ unix mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/unix
