pichonCalavera;388270 Wrote: 
> What is Headphone HRTF ?

HRTF is short for Head Related Transfer Function. All it does (in my
implementation) is to simulate a triangular loudspeaker set-up for
headphone-listening. It basically implements small delays, crosstalk
and filters. The delays shall simulate the different run times of a
signal to both ears (eg. the signal of the left speaker takes longer to
travel to the right ear). This also explains the crosstalk: The left
speaker is heard by the right ear and vice versa. The filter affect the
higher frequency range (above about 2kHz), where diffraction occurs at
the torso, head and ear cup.

Whereas the first, the delay is similar for many individuals, the third
(diffraction) is not. If the diffraction is not simulted very well, the
sound is perceived from a wrong height, eg. over the head instead of in
front.

But, allthough it's not perfect, it eases to listen to good recorded
music for much longer, since the music is not perceived as being
originating in the head anymore... I like it very much...


-- 
Hering
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