JackOfAll wrote: 
> LOL. My local builds of the original squeezelite code are using a "-Z"
> option to do something very similar...... resulting in re-sampling on
> the client, not server...

Thank you for the patch.

marcoc1712 wrote: 
> Again, that's my fault, I did not realized you were waiting for an
> answer from me or just forget it. As I've wroted to you, this patch is
> from Daphile and should be credited to Kimmo. I've found it usefull,
> that's why is in Squeezelite-R2, exactly in the form he sent it to me.
> 
> BTW, I think you found a Bug and probably Kimmo is going to release a
> new version of the patch, I think we all then better use that one, I
> suppose.  
> 
> Please tell me how could I help you and I'll do my best, but forgive me,
> I'm getting older...

I've opted to add the -Z option from JackOfAll as it also allows the
user to choose the sample rate to report to the server.

So instead of -x you'd use -Z 384000



Ralphy

*1*-Touch, *5*-Classics, *2*-Booms, *1*-Reverted UE Radio
'Squeezebox client builds'
(https://www.mediafire.com/folder/4q8dvq20iyz9e/Builds) 'donations'
(https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=LL5P6365KQEXN&lc=CA&item_name=Squeezebox%20client%20builds&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted)
always appreciated.
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