The code that you are referring to is just Jivelite for piCorePlayer is
it not?

I think it's inherited from Squeezeplay. What is worse: it might be somewhere deep in the C code of it. Which would complicate things considerably for me (considering my poor C). I remember that I once submitted a patch for Jivelite's C code to Triode, and he applied it. So there is hope :-).

The logic as you explained it certainly appears wrong, in which
case why not try fixing it?

There's a simple reason: Time. I'll give it a try one day.

--

Michael
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