+1 for me. Is there any reason it can't all be aggregate to one file (fluid
and core)? What about the jQuery as well? I know there are only 2 files
(core and ui)...can those be combine together as well -- for a total of 2
requests ?

On Tue, Mar 24, 2009 at 4:06 PM, Jen Bourey <[email protected]> wrote:

> Hello all,
>
> I wanted to open up discussion about our options for decreasing the number
> of HTTP requests for CSS stylesheets in the uPortal 3.1 branch.  Currently
> the portal's skins generally import some shared default resources from the
> new ResourceServingWebapp and from the theme's common area.  These resources
> include the jQuery UI default theme, the Fluid Skinning System (FSS)'s
> standard resources, and a base uPortal-specific layout.css file.  The skin
> then overrides and adds to these more general CSS styles, generally through
> including several more stylesheets.
>
> While I think the above works well from a development standpoint, we
> currently have 14 HTTP requests for CSS stylesheets just for the base
> uPortal content (i.e., this count doesn't include any stylesheets for
> portlets present on the page).  I'd really like to get this number down as
> much as we can, while making sure we have a skin organization that's
> reasonable to work with.
>
> My current proposal is that we leave the existing structure as is, but make
> use of the maven yui-compressor plugin to aggregate the required files at
> build time.  This would allow us to continue to have separate, appropriately
> named files, but only require the user's browser to download one or two CSS
> file per skin.  For example, we might create aggregated files as follows:
>
> <aggregations>
>     <!-- Create the shared Fluid Skinning System stylesheet -->
>     <aggregation>
>
> <output>${project.build.directory}/${project.build.finalName}/media/skins/universality/common/css/fluid.fss.min.css</output>
>          <includes>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/common/css/fluid.reset.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/common/css/fluid.layout.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/common/css/fluid.text.min.css</include>
>           </includes>
>      </aggregation>
>
>     <!-- Create the uPortal3 skin stylesheet -->
>     <aggregation>
>
> <output>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/uportal3.min.css</output>
>          <includes>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/common/css/print.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/common/css/layout.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/uportal3_legacy.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/jsr168_portlet_spec.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/jquery.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/fluid.theme.uportal3.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/uportal3_portlet_content.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/uportal3_ie6override.min.css</include>
>
> <include>${project.build.directory}/${project.build.finalName}/media/skins/universality/uportal3/uportal3_legacy.min.css</include>
>           </includes>
>      </aggregation>
>
>      <!-- More skins here . . . -->
> </aggregations>
>
>
> One disadvantage of this approach is that it would likely be less
> transparent to adopters how the CSS is being assembled.  I'd imagine that
> we'd at least want to have a README file in the skins/uportal3 directory
> that commented on the approach.
>
> Thoughts?
>
> - Jen
>
>
> --
> Jen Bourey
>
> --
>
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