Yasir Assam wrote:
> ok = urwid.Button("OK")
[...]
> I want to be able to disable the OK button depending on what's being
> input. By "disable" I stopping the cursor from moving it to it when I
> use the arrow keys to move focus around.
>
> Is there an easy way to do this?
Yes, the selectable() method on widgets determines whether the cursor
will move to a widget, so you could make a Button subclass that returns
False from selectable() when the button should not be selectable.
You will also have to intercept mouse clicks for it to be a complete
solution. Look at the code for the Button class, it's not very complicated.
http://excess.org/urwid/browser/urwid/wimp.py#L412
Ian
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