Hi All,

I have an urwid application developed with different views. Main view have a
user menu which shows choices  a user can choose from, all the menu choices
are bind with some key. Upon a valid keypress it will start the action bind
with that key.

The problem is that, keys are working with main view but when the view
changes no key work.

#mainloop call
self.loop = urwid.MainLoop(self.main_view, palette,
unhandled_input=self.OnKey)

#this is how i change view
self.loop.widget = self.run_view
self.loop.draw_screen()

How to handle the keypresses when view changes?


Regards,
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