On Tue, May 22, 2007 at 11:05:42AM +0200, Amaury Chamayou wrote: > > There's always the BeOS fashioned cascading menu. While it doesn't solve > everything, it is certainly better than standard context menus. I couldn't > find the original picture, so I did a quick and dirty here : > http://friendsofmine.fr/context.png
How does it 'solve' anything? > I can imagine how it would look. > >The first question would be wether the menu should grow to include > >the sub level, or if the sub level should be drawn on top. > >The problem is that it would make searching for an item terribly slow, > >as then submenus don't appear on the side on just mouse-over. > > > I'm not entirely sure I understand, could you explain further ? If you now move through a menu, you can scan the contents of sub menus without leaving the main menu and without clicking. With menus that work similar to a tree-view, you don't see submenu contents before explicitly opening them. -- Thorsten Wilms Thorwil's Design for Free Software: http://thorwil.wordpress.com _______________________________________________ Usability mailing list Usability@gnome.org http://mail.gnome.org/mailman/listinfo/usability