Thanks for the ideas Chris. I'm now convinced that for this particular HUD, the 
window shape size should not be too flexible but resize automatically, based on 
its contents. The user shouldn't have to worry about resizing the HUD - and 
this approach will also mitigate any risk of problems caused by users with 
'fiddling fingers'!
Best,
Keith.. 
 
On 16 Mar 2011, at 16:29, Nonsanity wrote:

> You can probably get away with drag-to-resize a round-cornered window by
> changing to a square-cornered window when they start to drag, perhaps a
> transparent one. The round-cornered graphics can still be visible and
> expanding live. When they let go of the drag, re-calculate the
> round-cornered mask from the now-resized graphics and re-apply.
> 
> (Hmmm, there sure were a lot of dashed-words in there...)
> 
> ~ Chris Innanen
> ~ Nonsanity


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