Mark Schonewille wrote:

> The trick is to provide a quality of services that's worth paying
> for, including compiled binaries, while at the same time keeping
> the open-source community at a big distance away from your commercial
> product. You could also try to focus your open-source project on Unix
> flavours while focusing your commercial project on Windows.
>
> An example is Parallels, which seems to be commercially feasible,
> even though it is an open-source project.

My copy of the "End User License Agreement For Parallels (R) Desktop" included with v6.0 reads like a standard proprietary license and the word "GNU" doesn't appear anywhere in it.

Are you sure it's GPL?

Always eager for a bargain and comfortable with make files, I searched Google for "Parallels open source", and was able to turn up only a reference to an APS cloud service and this row from 2007:


  Parallels annoys open-source faithful over code release

  Parallels Inc. has released the source code for the Wine software
  used by Parallels Desktop 3.0 on Monday -- but only after weeks of
  prodding by Wine developers and negative publicity on the Slashdot
  and Digg IT forums.

<http://www.computerworld.com/s/article/9026139/Parallels_annoys_open_source_faithful_over_code_release>


As far as I can tell, it's only a relatively small part of the Parallels product that's open source, a derivative of WINE used for graphics acceleration, which is covered under the LGPL so it's a bit more lenient than GPL (though not so lenient that it avoided annoying the FOSS community when the mods weren't made available <g>).

Even though I do most of my VM work with VirtualBox these days, I'd love to be wrong on this. If you have anything showing Parallels switching to GPL it would be very good to know.

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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