I created a play/test stack yesterday - 1 button 2 functions and a mousup
of a couple of lines no more than 30 lines of code. Did some debugging and
got a crash
in less than 15 minutes.

I was getting multiple random crashes with a test stack in 9.5 that were
apparently totally unrelated to debugging.   Having not seen such crashes
for years, I assumed that it was the introduction of the 64bit build for
Windows. So I switched to using the 32bit build for Windows and the random
crashes continued.  I haven't got anywhere with finding a reproducible

Regards, Bernard
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