Mostly i do to real device too. Because on emulator x86 / x86-64 i get strange images with every LC app where graphics are in, like mirrored or repeated buttons etcetera.

Don't know exactly why or where the fault comes from, maybe it is something with accelerated rendering but have not figured out yet.

If i deploy a simple stack with a button and a field to the emultator (all standard grey) then all looks ok.

So for that reason i can't really use the Android Emulator

Op 30-12-2019 om 14:29 schreef Sannyasin Brahmanathaswami via use-livecode:
I go straight to my Moto6 device. It so fast. For some reason my "gut" doesn’t  
trust the emulators. In fact, I can never get to work on iOS, it always hangs, tell me I 
can't load etc. It would be a problem it if

a) loaded the emulator
b) failed the device.

Takes 6min 24sec to load to iPhone
Take 42 second to load to my Moto6

"used to be" back in early days of 2018. I could trust that

   1.  If it worked on the Moto6
   2.  it worked on iOS

Now Apple with new "bent on innovation" and coming up with update every couple of weeks… it a 
"crap shoot" to know whether one module (stack) or another maybe be failing on iOS, and since the 
remoteDebugger is not working, it takes a loooong time to debug. I put a hard "breakpoint" in the 
scripts, but the Script Editor never opens… to let me step through thru to find out what line is failing. (

Maybe when the IDE in ready for Catalina, this problem with be solved.

Brahmanathaswami


Yes you are right Sannyasin.

And on your desktop you can use the very fast x86 / x86-64 emulator
which you can use directly via the test button in the ide(of course
first load the emulator)
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