Hello, I have an application I'm compiling for Android and iOS. For Android, I have to integrate compressed files, not for IOS (iOS applications can be larger in size) I use the savingMobileStandalone function to indicate to integrate either compressed or uncompressed files:
switch case the cRevStandaloneSettings["iOs"] of this stack is true and "datas.zip" is among the lines of the cRevStandaloneSettings["files"] of this stack get the cRevStandaloneSettings["files"] of this stack put cr & "datas.txt" after it if lineoffset("datas.zip", it) > 0 then delete line lineoffset("datas.zip", it) of it set the cRevStandaloneSettings["files"] of this stack to it break case the cRevStandaloneSettings["iOs"] of this stack is true and "datas.txt" is not among the lines of the cRevStandaloneSettings["files"] of this stack get the cRevStandaloneSettings["files"] of this stack put cr & "datas.txt" after it set the cRevStandaloneSettings["files"] of this stack to it break …. Normally, if the « zip » file is in the « copy files » and the cRevStandaloneSettings[« iOs"] is true, the application gets the uncompressed version. But no. I need to recompile (without change anything) and it’s work. How avoid that ? (I just noticed that I send a « zipped » version of my app to the appstore, that have been accepted (but she doesn’t work because of the zipped files). Thanks ! _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode