> Sean wrote:
> 
> So, after developing at a stupid rate, 12 solid 14-18hr days, we have the 
> finished app ... ready for deployment out to Mac and PC. Tick the boxes in 
> the standalone settings, build and open in their respective platforms. 
> 
> Only to find that everything you had laid out perfectly matching on PC is 
> totally screwed on the Mac. Opening up the stack on the Mac, it?s the same 
> thing.  Now with only one day to go 

Knowing that the deliverables would be required to run on Windows and Mac, 
prudent project management would dictate repeated testing on both platforms 
during the "12 solid 14-18 hour days" of development. You might want to adjust 
your testing approach for future projects.

Jim Lambert
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