Don't make really big apps? :-) 

I'd start by going through all your graphics and using the lowest resolution 
that you can get away with. If you linked your graphics to an actual file on 
the disk this becomes really easy. If not you would have to re-import all your 
low res graphics and optionally script them. 

Also, the less cards and stacks, the better. I tend to put a LOT of 
functionality on my cards, then use tabs to show/hide groups accordingly. 

Bob S


> On Aug 2, 2021, at 19:17 , Sannyasin Brahmanathaswami via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Aloha Panagiotis
> 
> But you cannot release an Android App which is more the 100MB!
> 
> See this screen shot
> 
> http://wiki.hindu.org/screenshots/You-Cannot-Release-Android-Over-100MB.png
> 
> What are we going to do?
> 
> 
> Svasti Astu – Be Well
> Brahmanathaswami
> 
> Get SivaSiva.app – It free!
> https://www.himalayanacademy.com/view/sivasiva

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