I would love for us to get to a place where we could have it both ways.

On Sun, Aug 28, 2022 at 11:46 PM Brian Milby via use-livecode <
use-livecode@lists.runrev.com> wrote:

> If you want to see what the JSON export looks like for a fairly small
> stack, you can view this:
>
> https://github.com/bwmilby/SvgIconTool/blob/main/smartcrumbs/SvgIconTool.livecode.sc/stackFileProperties.json
>
> Unfortunately you will need to download and view it with something that
> understands the CR line ending since GitHub doesn't.  That repo has both
> ScriptTracker exports and SmartCrumbs exports of the stack.  The former is
> designed with two things in mind:  allowing changes in the scripts that are
> part of a binary stack to be tracked and allowing the editing of those
> scripts in an external editor (I like Atom for the linting, have not tried
> the newer option).  The latter looks to be a way to completely decompose a
> stack into mostly text files (images being one exception) that can be
> tracked (and in theory changes merged together I'm guessing).
>
> Since the JSON file is keyed off of the GUIDs of each object, it really
> doesn't lend itself to human inspection.  Assuming line endings are sane
> (probably would work for Windows and definitely will work for Linux), Git
> should easily be able to track the changes.  Whether someone could easily
> discern which object was being touched is another matter (which would be
> necessary to merge changes together).
>
> On Sun, Aug 28, 2022 at 9:31 PM Pi Digital via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > It will be good to see, once available, how using the new SmartCrumbs add
> > on will help with this. All objects in JSON form and then use stack
> scripts
> > (and htmlText, AudioClip and VideoClip data) in your GitHub repository.
> > This is something I really want to start implementing.
> >
> > Sean
> >
> >
> > > On 28 Aug 2022, at 20:29, Geoff Canyon <gcan...@gmail.com> wrote:
> > >
> > > 
> > > To be clear: if anyone wants to try Navigator's export to script
> > behaviors function -- work on a copy, and I'd love feedback.
> > >
> > >> On Sun, Aug 28, 2022 at 10:35 AM Geoff Canyon <gcan...@gmail.com>
> > wrote:
> > >> The same applies to the code in Navigator. I wrote it about five years
> > ago when I was preparing to transform Navigator itself to use script
> > behaviors.
> > >>
> > >> Always work on a copy.
> > >>
> > >> That said, it worked fine for Navigator, and no one has ever told me
> it
> > broke anything.
> > >>
> > >> gc
> > >>
> > >>> On Thu, Aug 18, 2022 at 10:06 PM Pi Digital via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> > >>> I tried scriptifier and it broke stuff so just be careful with it and
> > check its output.
> > >>>
> > >>> Sean
> > >>>
> > >>>
> > >>> > On 19 Aug 2022, at 01:39, Mike Kerner via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> > >>> >
> > >>> > Hey Skip, long time...
> > >>> > I don't know if you were around when script-only-stack behaviors
> > came into
> > >>> > being, but you can now rip all of the code out of your stacks and
> > happily
> > >>> > use vc/git. The stacks themselves are still binary (although
> several
> > of us
> > >>> > have been messing with dumping that paradigm completely, it's less
> > >>> > practical than I would have hoped, as of today).
> > >>> > Navigator will export every script in a project into behavior
> > stacks, and
> > >>> > Monte wrote a stack called "Scriptifier", if memory serves. It's
> > embedded
> > >>> > in the LC bundle, and it does the same thing, namely extracting all
> > the
> > >>> > scripts out of a project and putting them into .livecodescript text
> > files.
> > >>> > Levure is great. I have used it with every project I've worked on
> for
> > >>> > several years, BUT you don't have to use it to go this route.
> > >>> >
> > >>> >> On Thu, Aug 18, 2022 at 7:04 PM Martin Koob via use-livecode <
> > >>> >> use-livecode@lists.runrev.com> wrote:
> > >>> >>
> > >>> >> Hi SKIP
> > >>> >>
> > >>> >> Welcome back to the list!
> > >>> >>
> > >>> >> There is Levure which I knew of as a third party application
> > framework
> > >>> >> created by Trevor DeVore but I just did a search for it and I see
> > it now on
> > >>> >> the LiveCode website described as an App Collaboration Framework.
> > >>> >> https://livecode.com/products/livecode-platform/levure/ <
> > >>> >> https://livecode.com/products/livecode-platform/levure/>  So it
> > must have
> > >>> >> at some point migrated to the mother ship.
> > >>> >>
> > >>> >> I haven’t used it but I have considered migrating my application
> to
> > it.
> > >>> >> It works with version control systems as long as you follow its
> > >>> >> recommendations about how to organize your code into behaviours
> > that are
> > >>> >> stored in script only stacks which are just text files that a
> > version
> > >>> >> control system can read (These are somewhat new so depending on
> > when you
> > >>> >> last used LiveCode they may be new to you.)  This was an
> > enhancement that
> > >>> >> has enabled the use of version control for scripts in a project.
> It
> > is the
> > >>> >> binary stacks that versions control systems can’t track so in
> > Levure those
> > >>> >> are just used for user interface.
> > >>> >>
> > >>> >> Hope this helps.
> > >>> >>
> > >>> >> Martin
> > >>> >>
> > >>> >>
> > >>> >>> On Aug 18, 2022, at 6:38 PM, Skip Kimpel via use-livecode <
> > >>> >> use-livecode@lists.runrev.com> wrote:
> > >>> >>>
> > >>> >>> Greetings!
> > >>> >>>
> > >>> >>> Been a while since I have been on this list.  Working on a new
> > project
> > >>> >> and
> > >>> >>> wondering if the backing up of Livecode files to Github was ever
> > >>> >>> implemented and created.  I know there was talk of it at one
> time.
> > >>> >>>
> > >>> >>> I apologize if it has been in place for a while and I am just out
> > of the
> > >>> >>> loop.  Actually, I HOPE that is the case!
> > >>> >>>
> > >>> >>> Regards,
> > >>> >>>
> > >>> >>> SKIP
> > >>> >>> _______________________________________________
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> > >>> >
> > >>> >
> > >>> > --
> > >>> > On the first day, God created the heavens and the Earth
> > >>> > On the second day, God created the oceans.
> > >>> > On the third day, God put the animals on hold for a few hours,
> > >>> >   and did a little diving.
> > >>> > And God said, "This is good."
> > >>> > _______________________________________________
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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