The two bugs mentioned in this thread ( the revZip on Windows and the snapshot) 
sound like good candidates for the Top Ten Bugs survey that LiveCode Ltd.  had 
run a year or so ago.   It was a success it seemed and there was talk at the of 
running that survey again.

Panos, Mark,
Any plans for running round 2 of the Top 10 LiveCode Bugs  survey in the near 
future?

Martin

Sent from my iPhone

> On Oct 11, 2022, at 4:36 PM, Pi Digital via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Hi Paul
> 
> I got affected by that and other win revzip issues too. I ended up parsing 
> them through a shell script and using windows built in unzipper. Of course 
> the downfall with that is a lack of feedback on progress which, for large 
> files like this, requires a great deal of time to process and feedback is 
> almost a necessity. I made the shell visible just so that the customer was 
> aware of its progress. It was ugly in terms of UIX but it got us out of a 
> short term hole. I hope you can get a more long term solution. 
> 
> I’m sure you’re capable of building the shell script but let us know if not. 
> 
> All the best
> Sean
> 
> 
> 
>> On 11 Oct 2022, at 20:37, Paul Dupuis via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>> We just got bit by a 4+ year old bug (See 
>> https://quality.livecode.com/show_bug.cgi?id=20859) where the revZIP library 
>> on macOS can create and read ZIP archives over 2GB, BUT the Windows library 
>> can not.
>> 
>> We distribute our desktop research application as "cross-platform" for macOS 
>> and Windows and just had a researcher on macOS build a "package" (our term 
>> for a custom ZIP archive our LiveCode app can make of the researcher's data 
>> files) over 2GB and sent to their Window colleague who can NOT open it.
>> 
>> Yes, we walked the Windows researcher through unzipping the archive with 
>> WinZIP and accessing all the data files manually, but so much for the 
>> "elegance" of our app being cross-platform due to using LiveCode.
>> 
>> Now, do we add code to check the size and prohibit macOS users from creating 
>> "packages" over 2GB so if they are sent to a Windows researcher, they can be 
>> opened OR do we just warn the Windows researcher if the archive is over 2GB 
>> that they will not be able to open it? Neither is a good option.
>> 
>> This just makes us look bad.
>> 
>> Paul Dupuis
>> Researchware
>> 
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