Whoops, I sent the most recent before I saw that Panos had responded.

Panos, yes, a build to the network drive with a minimal stack has the error. 
This minimal stack has a name of Test, no inclusions, no copy files.

The drive provides SMB, AFP and NFS services.

Dar

> On Aug 9, 2023, at 5:55 AM, Dar Scott via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> I don’t know what I did. Building for Mac Intel works just fine. I’ll add my 
> inclusions and such.
> 
> I don’t have Xcode on this system. Perhaps there are some command line tools 
> suitable that come with macOS. 
> 
> I still feel defensive that Mac said “detritus”. ;-)
> 
>> On Aug 8, 2023, at 5:13 PM, matthias rebbe via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>> Hi Dar,
>> 
>> just a shot in the dark....
>> 
>> For some time now Livecode does an adhoc code signing when creating a macOS 
>> standalone. So therefore the Xcode command line tools have to be installed.
>> In case you have installed more than one versions of Xcode on your system, 
>> did you select in Xcode preferences the correct Xcode standalone tools that 
>> shall be used?
>> 
>> Regards,
>> Matthias
>> 
>> 
>>> Am 09.08.2023 um 00:45 schrieb Dar Scott via use-livecode 
>>> <use-livecode@lists.runrev.com>:
>>> 
>>> I have a clue. I changed the build destination to a drive on my Mac. That 
>>> seemed to have gotten past that error and I ran into other errors.
>>> 
>>> I guess building expects a drive on my Mac. And my Mac returns a bogus 
>>> error message. 
>>> 
>>> I suggest one of these as an improvement to the build operation:
>>> 
>>> *   Complain and advise when the target is on a network drive.
>>> *   Build the standalone in a temporary location on the local drive and 
>>> then copy to the network drive when the target is on a network drive.
>>> 
>>> I got past that error, but now I am running into others. They look 
>>> familiar. I think the problem is that I’m not remembering the magic steps 
>>> related to saving, purging and so on. I’m not sure, since I can build for 
>>> Windows. (I can probably stumble through what I did long, long ago, but 
>>> might figure it out faster.) 
>>> 
>>> Suggestion:
>>> 
>>> *   I should not have to remember.
>>> 
>>> Thanks, everybody, for your help!
>>> 
>>> Dar
>>> 
>>>> On Aug 8, 2023, at 10:47 AM, Dar Scott via use-livecode 
>>>> <use-livecode@lists.runrev.com> wrote:
>>>> 
>>>> Oh, and I’m building from a network drive.
>>>> 
>>>> 
>>>>> On Aug 8, 2023, at 10:41 AM, Dar Scott via use-livecode 
>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>> 
>>>>> xcode-select -p
>>>>> /Library/Developer/CommandLineTools
>>>>> 
>>>>>> On Aug 8, 2023, at 10:19 AM, Dar Scott via use-livecode 
>>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>>> 
>>>>>> I removed all inclusions. I opted to remove all profiles, probably none. 
>>>>>> There are no Copy Files. I’m building for Intel only. 
>>>>>> 
>>>>>> For PLIST I chose Chose a PLIST and then clicked Use None.
>>>>>> 
>>>>>> I set my bundle identifier and have not changed that among my attempts. 
>>>>>> I left all of the other Version Information as default. 
>>>>>> 
>>>>>> I have no Icons added.
>>>>>> 
>>>>>> I get the same error.
>>>>>> 
>>>>>> Dar
>>>>>> 
>>>>>>> On Aug 8, 2023, at 10:08 AM, J. Landman Gay via use-livecode 
>>>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>>>> 
>>>>>>> Signing happens after the app is built and is a manual process, so 
>>>>>>> yours isn't signed /notarized yet. But unsigned apps run on the 
>>>>>>> development machine anyway, so I'd say you built the app successfully.
>>>>>>> 
>>>>>>> --
>>>>>>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>>>>>>> HyperActive Software | http://www.hyperactivesw.com
>>>>>>> On August 8, 2023 10:47:34 AM Bob Sneidar via use-livecode 
>>>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>>>> 
>>>>>>>> I have, but I don’t do any signing or notarizing. If that happens 
>>>>>>>> transparently, then it’s working for me.
>>>>>>>> 
>>>>>>>> Bob S
>>>>>>>> 
>>>>>>>> 
>>>>>>>>> On Aug 8, 2023, at 6:59 AM, Dar Scott via use-livecode 
>>>>>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>>>>>> 
>>>>>>>>> Thanks, Jacque!
>>>>>>>>> 
>>>>>>>>> That gives me a clue. I will try to get more info on this.
>>>>>>>>> 
>>>>>>>>> However, that note shows how to delete the offending resource using 
>>>>>>>>> the xattr tool, but I have no app to point it to. LiveCode did not 
>>>>>>>>> build anything.
>>>>>>>>> 
>>>>>>>>> I’m willing to try some magic values in Standalone Application 
>>>>>>>>> Settings.
>>>>>>>>>       I’m using LiveCode 9.6.9, but I’m willing to upgrade.
>>>>>>>>>       I’m on macOS Ventura.
>>>>>>>>> 
>>>>>>>>> Has anyone successfully built a Mac application recently?
>>>>>>>>> 
>>>>>>>>> Dar
>>>>>>>>> 
>>>>>>>>>> On Aug 7, 2023, at 3:43 PM, J. Landman Gay via use-livecode 
>>>>>>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>>>>>>> 
>>>>>>>>>> This might help:
>>>>>>>>>> <https://developer.apple.com/library/archive/qa/qa1940/_index.html>
>>>>>>>>>> --
>>>>>>>>>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>>>>>>>>>> HyperActive Software | http://www.hyperactivesw.com
>>>>>>>>>> On August 7, 2023 12:49:03 PM Dar Scott via use-livecode 
>>>>>>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>>>>>>> 
>>>>>>>>>>> I’m having trouble building an application for Mac Intel.
>>>>>>>>>>> 
>>>>>>>>>>> The first time LiveCode crashed.
>>>>>>>>>>> 
>>>>>>>>>>> Subsequent times, I get this error:
>>>>>>>>>>> There was an error while saving the standalone application
>>>>>>>>>>> Adding ad-hoc signature failed with error:
>>>>>>>>>>> /…/myProgram.app:
>>>>>>>>>>> Replacing existing signature
>>>>>>>>>>> /…/myProgram.app:
>>>>>>>>>>> Resource for, Finder information, or similar detritus not
>>>>>>>>>>> Allowed
>>>>>>>>>>> 
>>>>>>>>>>> I tried fiddling with the PLIST settings without success.
>>>>>>>>>>> _______________________________________________
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>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> 
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