Hello, Same application built under Mac OS X Lion 10.7.1:
- launches and works when built with LiveCode 4.6.3 - crashes upon launch when built with LiveCode 4.6.4 In the Release notes: " • Mac The Mac engine supports: • 10.4.11 (Tiger) on Intel and PowerPC • 10.5.8 and later (Leopard) on Intel and PowerPC • 10.6.x (Snow Leopard) on Intel • 10.7.x (Lion) on Intel (experimental) Note: The engine runs as a 32-bit application regardless of the capabilities of the underlying processor." It seems that the Mac engine under Lion is really experimental… Would be great if it was a way to use or not the experimental engine when building an application. My 2 cents, ÉrIC -- My NeXT computer will Be a Mac too! -- _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode