Hello,

Same application built under Mac OS X Lion 10.7.1:

- launches and works when built with LiveCode 4.6.3

- crashes upon launch when built with LiveCode 4.6.4

In the Release notes:

"       • Mac

The Mac engine supports:

                • 10.4.11 (Tiger) on Intel and PowerPC

                • 10.5.8 and later (Leopard) on Intel and PowerPC

                • 10.6.x (Snow Leopard) on Intel

                • 10.7.x (Lion) on Intel (experimental)

Note: The engine runs as a 32-bit application regardless of the capabilities of 
the underlying processor."

It seems that the Mac engine under Lion is really experimental…


Would be great if it was a way to use or not the experimental engine when 
building an application.


My 2 cents,

ÉrIC


-- My NeXT computer will Be a Mac too! --


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