Jacque: FWIW, I have dozens of iOS apps that not only start up in a rotated orientation, but stay fixed in that orientation. I'm seeing lots of games that do this, and am surprised because I thought Apple's review police would flag this behavior as bad. I get if an app is designed to be landscape only, but it seems like they should be able to make their titles support both landscape right/left.
And there will always be cases where, for example, you'll have designed your app to be landscape only, and the user is holding their device in portrait orientation. Obviously, they'll have to adjust, there's no way around that. That being said, I wonder if you could display a black screen for a second or so and allow for auto-rotation "behind the veil" before displaying anything... Regards, Scott Rossi Creative Director Tactile Media, UX Design Recently, Jacque Landman Gay wrote: >> I couldnt figure this one out either, so in the end I load the stack >> with a black opaque rectangle at the top, and have that hide itself >> after .2 seconds (the time varies on the app, it depends on how much >> it has to do in the pre open. > > That may work, I hadn't thought to do that. I don't use a splash since > my app starts up quickly, so extending the blackout period by a short > time probably won't be noticeable. > > I wish we had a way to just tell the engine to start up in whatever > orientation is current. _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
