S'not. ;-) It's the handler that builds contextual menus. By trapping it and
doing your own thing you can make your own contextual menus, or add to existing
ones. I have this in a frontScript which puts a few extra things at the top of
the contextual menu if a field is the target:
on revHookBuildObjectEditorContextMenu pMenuTarget, pMenuName, @pMenu,
tModifiedMenu
put the topstack into theCurrentStack
put the long name of this card of theCurrentStack into theCurrentCard
put the customproperties of theCurrentStack into theCustomProps
switch
case word 1 of pMenuTarget is not "field"
put "false" into valOn
break
case not theCustomProps is an array
put "false" into valOn
break
case "PreValidations" is among the keys of theCustomProps
put "true" into valOn
break
case "MidValidations" is among the keys of theCustomProps
put "true" into valOn
break
case "PostValidations" is among the keys of theCustomProps
put "true" into valOn
break
end switch
if valOn then
put "Data Type" into line 1 of theValMenu
put tab & "Text" into line 2 of theValMenu
put tab & "Number" into line 3 of theValMenu
put tab & "Date" into line 4 of theValMenu
put "-" into line 5 of theValMenu
put "Pre-Validations" into line 6 of theValMenu
put "Mid-Validations" into line 7 of theValMenu
put "Post-Validations" & lf & "-" & lf into line 8 of theValMenu
-- put the valMenu of me into theValMenu
put theValMenu before pMenu
put pMenu
end if
pass revHookBuildObjectEditorContextMenu
end revHookBuildObjectEditorContextMenu
function dispatchContextMenuPick pMenuName, pWhich
if "Data Type" is in pWhich or "Validations" is in pWhich then
send "initVal" && pWhich to the topstack in 0 seconds
exit to top
end if
pass dispatchContextMenuPick
end dispatchContextMenuPick
On Dec 29, 2011, at 4:04 PM, Richard Gaskin wrote:
> Bob Sneidar wrote:
>
>> I have been using a trick John Craig showed me for appending to a contextual
>> menu which has been very handy for me. The gotcha is that instead of
>> building the menu on the fly using "put theMenuItem into line 1 of theMenu"
>> (or something like that) I decided to simply create a custom property with
>> the additional menu items I wanted, and then put that property before pMenu
>> in the revHookBuildObjectEditorContextMenu handler in my front script.
>
> "revHookBuildObjectEditorContextMenu"?
>
> Where is that documented?
>
> --
> Richard Gaskin
> Fourth World
> LiveCode training and consulting: http://www.fourthworld.com
> Webzine for LiveCode developers: http://www.LiveCodeJournal.com
> LiveCode Journal blog: http://LiveCodejournal.com/blog.irv
>
> _______________________________________________
> use-livecode mailing list
> [email protected]
> Please visit this url to subscribe, unsubscribe and manage your subscription
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
_______________________________________________
use-livecode mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode