Hi Paolo,

First off, I'd like to say that with the external support, anything is possible...the question is how hard you're willing to work to get there.

I can say that the socket code "rreSocket" works just fine for me here, both on the simulator and on the device.

Now, as to "does it work properly?" It allows you to open a socket to an external host, and to send data back and forth to that host, and those functions seem to work fine.

However, there's no protocol support with it. I wanted to send and receive http, so I had to write a small http library to do the work I needed. No big deal.

It all depends on your level of expertise. If you're working against an already-defined protocol (like I was with http), it's a doddle. If the spec is unclear, or you're uncomfortable with low level communications, I'd think twice.

With a socket-based infrastructure, you need to think of:
1) a way for the devices to find each other (can rreSocket do a TCP/IP broadcast? I don't know.)
2) dealing with proxies

Perhaps you'd be better off writing an external that let you talk to the bluetooth functionality from within LiveCode.

Without more information from you as to what your goal is we can't help more.

-Ken

On 30/01/2012 13:45, paolo mazza wrote:
thank you for your message. Have you already tried this external?
Does it work properly?
Can LC people use it or we are supposed to know a lower level language
to use it in our applications?



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