John,

I have examples at work so it will have to wait until next week. I will post 
them then.

-- Tom McGrath III
http://lazyriver.on-rev.com
3mcgr...@comcast.net

On Feb 9, 2012, at 11:44 AM, John Craig wrote:

> Hi, Thomas.  I've been writing PNGs directly from LiveCode - can you send an 
> example of one of the misbehaving ones?  I'm curious if I can identify the 
> rogue data and maybe strip it out.
> 
> John.
> 
> On 09/02/2012 14:57, Thomas McGrath III wrote:
>> Jac,
>> 
>> Congratulations, Looks great. I hope it does very well for you.
>> 
>> As far as the artifacts, Were these PNGs under the fields? From Photoshop? 
>> If so there is a very weird instance where transparencies produce this kind 
>> of visual effect. I have been able to solve that problem on a Mac. The 
>> problem is there is something 'legacy' left over in the way photoshop (and 
>> some other apps as well) saves pngs that only shows up in certain 
>> applications and or when using certain techniques to display a png with 
>> transparency. A lot of people mistakenly have been blaming 
>> powerpoint/preview/etc. on the internet, but it is actually an issue with 
>> legacy code used to write out transparencies in pngs.
>> 
>> If this is the case I can box up my workaround (it is a kludge however) and 
>> send it to you.
>> 
>> -- Tom McGrath III
>> http://lazyriver.on-rev.com
>> 3mcgr...@comcast.net
>> 
>> On Feb 8, 2012, at 5:49 PM, J. Landman Gay wrote:
>> 
>>> On 2/8/12 4:26 PM, Ralph DiMola wrote:
>>>> Jacque,
>>>> 
>>>> I can't find it in the Market. Is it my device/OS version?
>>> Yeah, probably, and I'm sorry about that. :( I had to set the manifest to 
>>> allow only Android 2.3 or higher. I had got it to work on 2.2 by using 
>>> software rendering instead of OpenGL, but the engine started drawing crazy 
>>> blue artifacts around all the transparent fields. They didn't coincide with 
>>> any object shapes, it was random blocks of noise. I couldn't release it 
>>> that way.
>>> 
>>> If you're curious what it was doing, I put screen shots in the QCC:
>>> <http://quality.runrev.com/show_bug.cgi?id=9881>. It's wild.
>>> 
>>> So I'm hoping that gets fixed in the engine, and if it does I'll change the 
>>> manifest to allow 2.2. It still won't be the fastest rendering but at least 
>>> the screen will look right.
>>> 
>>> I'll shoot you a private email if/when I can update the app, if you want, 
>>> and to anyone else who just can't wait to clean up bird poop.
>>> 
>>> -- 
>>> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
>>> HyperActive Software           |     http://www.hyperactivesw.com
>>> 
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