Answered my own question: I had picked the wrong set of supported devices. I 
wanted "iPad and iPhone", but that option doesn't exist, so I picked "iPod and 
iPhone" with a mixture of wishful thinking and foggy eyes. I don't see why my 
preferred option doesn't exist (for example the app might want anything with a 
microphone, and an iPod only has one courtesy of its earphones).

Sorry for wasting your time.

Graham

> I have successfully created a simple app for the iPad which uses the whole 
> screen (1024 x 768).
> 
> Now I've started working on a second app, where I can't see any real 
> difference in my setting up compared to the first one, but the screenrect is 
> reported to be 0,0,320,480, and there's no way I can fill the iPad screen - 
> instead I get a simulated iPhone screen in the middle of my simulated iPad 
> screen. I checked and the Simulator thinks it's simulating an iPad - so what 
> did I do wrong?
> 
> I just can't see it.
> 
> TIA for any suggestions.
> 
> Graham

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