Answered my own question: I had picked the wrong set of supported devices. I wanted "iPad and iPhone", but that option doesn't exist, so I picked "iPod and iPhone" with a mixture of wishful thinking and foggy eyes. I don't see why my preferred option doesn't exist (for example the app might want anything with a microphone, and an iPod only has one courtesy of its earphones).
Sorry for wasting your time. Graham > I have successfully created a simple app for the iPad which uses the whole > screen (1024 x 768). > > Now I've started working on a second app, where I can't see any real > difference in my setting up compared to the first one, but the screenrect is > reported to be 0,0,320,480, and there's no way I can fill the iPad screen - > instead I get a simulated iPhone screen in the middle of my simulated iPad > screen. I checked and the Simulator thinks it's simulating an iPad - so what > did I do wrong? > > I just can't see it. > > TIA for any suggestions. > > Graham _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode