I went straight to the shell command, so I don't know for sure, but this sounds reasonable. There's also the overhead of spinning up AppleScript in the first place. If Apple is doing that badly, that might also cause problems I suppose.
On Wed, Mar 21, 2012 at 1:24 PM, stephen barncard < stephenrevoluti...@barncard.com> wrote: > That was probably a big reason why multiple file transfers would take more > time - loading and unloading the sound - and perhaps the reason why it > failed after memory was exceeded. > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode