I went straight to the shell command, so I don't know for sure, but this
sounds reasonable. There's also the overhead of spinning up AppleScript in
the first place. If Apple is doing that badly, that might also cause
problems I suppose.

On Wed, Mar 21, 2012 at 1:24 PM, stephen barncard <
stephenrevoluti...@barncard.com> wrote:

> That was probably a big reason why multiple file transfers would take more
> time - loading and unloading the sound - and perhaps the reason why it
> failed after memory was exceeded.
>
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to