Has anybody else noticed a problem with MobGui with using rotated devices? I have made both portrait and landscape cards. Then I fire up the simulator to test my app, and rotate. The first card looks good. When I switch to a second card, though, although the screen is rotated, MG has loaded the template for the other orientation.
Thinking I might have done something to break MG I created a brand new stack, made sure that the MG code was in the card script of both cards, and tried it again. It still fails. I've also tested on real devices to the same result. Suggestions? _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode