Hi Ray, I just experienced something similar... check out... iphoneUseDeviceResolution usePixels, [ nativeControlsUsePixels ] ... in the iOS Release notes. - Charles
On 2012-04-29, at 9:35 PM, Roger Guay wrote: > Ok, I know I'm missing something simple, but I can't see what I'm doing > wrong. I have a stack that's 1000 by 1000 pixels, and I'm testing it in the > iPad Simulator 5.1. In the Standalone Application Settings, I am building for > iOS 5.0 or Later, Armv7, and I have set it for Landscape Left. > > The problem is the simulator cuts off my stack to something less than 1000 > pixels in both dimensions. I know that the Retina display has a resolution of > 2048 by 1536, plenty of real estate to show my stack, but it doesn't. What > the heck is going on? > > BTW, I'm using LiveCode v 5.5. on a Mac. > > TIA, > Roger > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode -- Charles E. Buchwald http://buchwald.ca Vancouver / Mexico City / NYC Member of the 02 Global Network for Sustainable Design • Connect on LinkedIn • Follow me on Twitter Please consider the environment before printing this email. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode