Hi,

seems i found an answer already. The revUp newsletter #112 
contains an article how to submit an livecode app to the mac app store.

http://runrev.com/newsletter/june/issue112/newsletter4.php

I just hope that this still works.


Regards,

Matthias

Am 09.05.2012 um 11:54 schrieb Matthias Rebbe:

> Hi,
> 
> Am 08.05.2012 um 11:22 schrieb Andrew Henshaw:
> 
>> As far as I was aware all you need to do is sign your apps,  if you publish 
>> an app to the Mac App Store it already has to be signed.
>> 
>> To do this you need the $ 99/year Apple Developer Program,  and then you can 
>> use a few simple terminal commands to sign an app.  It should not affect 
>> Livecode at all,  its just another hoop to go through if you want to deploy 
>> you the Mac OS without your clients getting warning messages.
>> 
> 
> Does that mean, i can code sign LiveCode apps that way. Did you do that 
> already? Do you have more information about the "terminal" way?
> I searched already, but maybe i used the wrong search terms.
> 
> Regards,
> 
> Matthias
> 
> 
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