Colin Holgate wrote:

> You will be interested to hear that in the Flash community people
> have taken the iOS 5.1 SDK out of Xcode, got it over to Windows,
> and are successfully publishing iOS apps there. I don't know how
> legal that is, but it ought to work for Linux too.

There are some who run OS X in a VM on Linux boxes, and even under dual-boot on PCs. While apparently doable, since it clearly violates Apple's "only on an Apple-branded computer" EULA terms, I find it interesting but I wouldn't advocate it or try it myself. I haven't reviewed the Xcode EULA in sufficient detail to have an opinion on that specifically, but I'd be surprised if Apple allows it.

Apple is currently in a position to ask iOS devs to also purchase Macs to build apps, and while I would welcome a change to that policy I accept that it's within their rights to do so. If it turns out that they already allow the iOS SDK to run on other OSes so much the better, but I'd want to verify that before doing so.

The Android SDK is already openly available for every popular OS, so it should be relatively easy for RunRev to support building for it from any of the desktop OSes their IDE supports. The Mac and Win IDEs already provide this, so now we just need to add Linux for that to be complete:

<http://quality.runrev.com/show_bug.cgi?id=10232>

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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