I did find though that changing the compositorType away from the default got the performance back. That can give slightly irregular animation, so using the redraw interval feature helps too. This was a good combination:
on preopenstack iphoneSetRedrawInterval 1 set the compositorType of this stack to "coregraphics" set the acceleratedRendering of this stack to true end preopenstack _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
